Sunday, December 31, 2006

flatout 2

this might be a farley old game by now but i have a few things to say about it.

first let me make the statement that the multiplayer was so bad that i didnt actually get to the single player, in fear that it would not be much better.

it gives you nitro arbitrarily, your car gets stuck on rocks, you cant change your car without completely exiting, the levels leave something to be desired, and overall there was not much ryhme of reason as to why i was winning or why my friend was winning. ill give you an example. one race im really kicking my friend in the but, i mean im hallf a lap ahead of him. and i cut a turn some what and bump into a rock. "ok thats fair i saw the rock coming i can just reverse and keep going" of course i cant. for my car is somehow stuck on the rock in such a way that it cannot move in any possible way, and i have to WAIT for the dam car to slide of the rock. after it had done so my friend not only caught up but was considerably in the lead.

one of the main reasons i rented the game was because the friends from my clan were playing online, and i wanted to see if it was worth buying. also i wanted to see if it was worth installing the game, with starforce which is a garbage company pent on taking over the world for no real good reason. they say they're trying to protect the game from piracy, well newsflash, you cant stop piracy. piracy is going to be here, whether you like it or not starforce, and im not going to install your dum game if you are going to install yourself on my computer. this is my computer starforce, not yours.

another reason why i rented the game was to play some neat stunts with my friend but i guess vivendi couldnt be bothered to give the stunt events a multiplayer mode.

you put a bowling stunt on your game but no multiplayer? what the heck were you thinking? you think people are going to want to play these stunts by themselves? NO! they're going to want to play them with a few friends so thay can laugh at the rag doll driver fly through the air and break a few bones. but i guess i found an answer.... we took turns, you think they could've had that in the programming... not too much to ask.

i might sound like a pickey person, but i was already disatisfied by this game, asking for a turn based program is hardly being pickey when the rest of the game sucks

i give this game a 3/1o, because it was still fun to watch the rag doll go flying into the dart board, but vivendi... this was a huge dissapointment in my books.



thanks for reading.

No comments: