nightfall
a note about guild wars.
its a very innovative game for this era thats for sure. guidwars to me is a glimmer of hope in the long strand of evolution in the gaming world. at least with mmorpgs. after so many horrible looking games, such as everquest and star wars galaxy, guild wars is the peak of perfection on graphics and visual effects. half the reason i play the game is to see all the neat environments. compelling, breath-taking, and over all beautifully orchestrated to seem real and fantastic (fantastic meaning fantasy). the more amazing and more innovative thing is that it doesn't require payment per month. honestly, even if it was a bad game (which it isn't) i would play it purely as a stand, or statement to all those money grubbing companies, who think that their game is so great that they should force us (the people) to give them money forever rather then just pay them for the product.
anyways before i get too off topic, nightfall leaves no disappointment for additional material. the heroes are an obvious improvement, and you play the original guild wars you will already see them appear in groups, and in conversation. the biggest improvement in gameplay is the sunspear promotion points. they slow down the game to a perfect speed, where its impossible to be "run" through the game like one might have done in previous occasions and allow people to enjoy the game and story like they should. basically the once useless yet neat looking resurrection points have priests around them, where you can claim bounties, which last until you enter a town. it might be for insects or plants or anything in a category, there isn't really any restrictions. what i mean by that is you can have more then one, and you can have one for any monster. so every time you kill a monster according to your bounty you will get promotion points. after a certain number of promotion points you get promoted. its the whole rising through to ranks, all over again! sort of like levels but not really! ok so how does this slow down the game? well you cant enter certain missions unless your above a certain rank, and you cant claim some quests unless your above a certain rank, therefore if you want to continue the game, your going to have to kill a bunch of monsters.
sure you can still get people to run you to the next towns but you wont be able to do the missions unless your like, a general.
as far as what the game looks and sounds like, it seems to use a much more realistic environment resembling Africa and Asia. the monsters have been improved, with a more advanced interaction with the environment, such as mandragors (spider-like monsters) that actually move through ground instead of randomly emerging from the ground like we've seen devourers do so many times in prophecies (guild wars 1).
overall nightfall is a very nice improvement and is definitely worth buying.
9/10
(its wrong to give a game a perfect score, theres always room for improvement)
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