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please take a brief look at this review featured in the wiire ---> http://www.thewiire.com/review/115/3/Kororinpa_Marble_Mania
C?!?
I'm surprised wiire, that is very harsh.
Ok i agree this game could really use some more bulk, BUT let us take a small trip for a sec and take a look at some comparisons. lets agree for instance that we have a LOT of marble games. why is that? we've marble madness, a classic yes, we've get super monkey ball, we've got sticky balls, we've got like 50 flash games, and we've even got a new mini game in guild wars called roller beetle racing, what the hell is that?! Ok so we can agree we've got a lot of marble games. lets look at some of the most popular ones. marble madness is really fun, i have to say, but it is really frustrating. the biggest problem is that when you eventually die, you have to start all over again. granted usually you will want to start over, and is just as much fun the second time, but maybe not the twenty second time. now lets look at the inappropriately titled super monkey balls <-- on purpose. i sold my copy, sorry to say, it was so frigging annoying i had to get it away from myself. not only do you have to start all over when you die, but you have to wrestle your way through so many REALLY annoying levels. why? so you can unlock their mini games. thats just stupid. so unless you play the game to death and are good enough to play hard mode, you have to replay medium over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and YOU DO SEE HOW BORING THIS IS?!?! now let have a look in my *cough* archives, oh yes, please direct your attention to this! -----> http://www.gamespot.com/gamecube/action/supermonkeyball/review.html
what the hell? original? didn't we just see this game like one bajillion times? thank you gamespot for proving my point.
ok now look at this -------> http://www.gamespot.com/wii/action/kororinpa/review.html
MEDIOCRE!? grrr your really cheesing me off
now for the actual review, this game was really good i got to say. i played it all the way through to the end and i never ONCE got frustrated with it. it felt really natural with the wiimote. instead of mastering some joystick, or a combination of buttons you have to tilt the wii controller which tilts the word for your ball to roll. aaahhhh it feels sooo good! <3 (thats the only time i will do that)
the game was really fun and just plain entertaining, and you know what? multiplayer was fun too! i played it with my cousin and we had a lot of fun, although she was not as good as was, it was fun just watching it (although just a bit painful). the fun concept of a marble combined with the ingenuity of turning the world around makes for an amazing experience. it does things like having a platform twist sideways so you have to tilt your wiimote. its hard to explain so i thought id give you a neato video.
as you can see, this game is not for the weak of hearted. also id like to mention that some of you might find that the music resembles that found in a common sonic and hedgehog game. the music played in the above video is not the music played in that level, the person playing the game unlocked that piece of music. good eh?
the only music i could'nt stand was played during levels 1-10 and I'm sure you'll agree. it was WAY to melancholy. anyways, i think everyone is is too hard on this game. no it isn't all that hard with practice, ill agree and yes it could use some fleshing out but you know what, i would sell super monkey ball to buy this game, ANY day.
thanks for reading, my verdict is 8/10
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